Description: As a designer and a gamer, I'm continually amazed by how RuneQuest's second edition fundamentally reshaped our understanding of what tabletop RPGs could be. Steve Perrin and his team at Chaosium created something revolutionary in 1978 – a system where your character's growth wasn't tied to arbitrary levels, where combat felt dangerous and consequential, and where the world itself had a deep, living mythology that informed every aspect of play. The elegance of the d100 system, which would later evolve into the Basic Roleplaying System (BRP), showed us that complexity and accessibility weren't mutually exclusive. What really sets RuneQuest apart, and what continues to influence game design today, is how it integrated its setting of Glorantha into every mechanical choice. This wasn't just a fantasy world with different window dressing – the presence of runes, the relationship between adventurers and their cults, the way magic permeated society – all of these elements were woven into the fabric of both the setting and the rules. When your character performed magic, you weren't just casting spells from a list; you were participating in the fundamental metaphysics of the universe. Looking at my well-worn copy today, I'm struck by how many modern design principles were already present in this 1978 masterpiece. The way it handled character progression through use-based skills, its nuanced approach to combat where armor absorbed damage rather than making you harder to hit, and its treatment of magic as something cultural rather than merely mechanical – these were revolutionary concepts that we're still exploring in different ways today. RuneQuest didn't just give us a new way to play; it gave us a new way to think about game design itself. Calling all tabletop RPG enthusiasts and collectors! Up for grabs is a piece of roleplaying history: the RuneQuest (2nd Edition) rulebook, penned by the legendary Steve Perrin & Ray Turney, and published by Chaosium Inc. in 1978. This is one of the defining systems that carved out the RPG landscape, beloved for its gritty, skill-based mechanics and richly detailed world. About the Book: Edition: Second Edition (1978) - the very edition that helped launch Glorantha into the roleplaying pantheon.Publisher: Chaosium Inc., the same minds behind the Call of Cthulhu RPG.Condition: Pre-loved and shows its age, which adds to its vintage charm. The cover bears some wear (as pictured), giving it that well-used, "battle-hardened" look. Inside, you'll find some stains and natural wear from countless epic campaigns and dice rolls. Perfect for that genuine vintage vibe!This book isn't just a rulebook; it's a portal to adventures that have thrilled players for decades. Whether you’re looking to experience classic RuneQuest mechanics, mine it for inspiration in your own campaigns, or simply complete your collection, this item is sure to impress. Condition Details:Cover: Noticeable wear and some creasing – adds to the authenticity!Pages: Intact but with some staining (see photos for close-ups...obviously this book won a hard-fought battle and survived the ravages of coffee!) Notes: Still entirely readable and ready for its next owner to enjoy, just with a bit of historical “patina.”Why This Matters: Owning this RuneQuest edition is like holding a piece of RPG history. With its tactical combat and detailed skill progression, RuneQuest 2nd Edition was one of the first RPGs to break away from the traditional D&D model, giving players a fresh way to experience tabletop gaming. Plus, it’s set in the mythical world of Glorantha, renowned for its lore and depth. Perfect for: Collectors of vintage RPG items.Dungeon Masters/Game Masters looking for inspiration.Nostalgic gamers wanting to relive the golden era of RPGs.Keywords: Vintage RuneQuest, 1978 RPG Book, Chaosium RuneQuest, RuneQuest Second Edition, RPG Collectible, Steve Perrin RuneQuest, Classic Tabletop RPG, Roleplaying Book 70s, RuneQuest Glorantha, Original RuneQuest, D&D Alternative, Rare RPG Book, RuneQuest Chaosium Inc., Steve Perrin Ray Turney, 1970s RPG Memorabilia, Retro RPG Collection, Rare RuneQuest Item, 2nd Edition RPG This vintage Chaosium, Inc. role-playing guide is a must-have for any fan of games and activities. Written by Ray Turney and Steve Perrin, this 2nd edition of RuneQuest is a classic addition to any collection. The paperback format measures 8 inches in length and 11 inches in height, with 120 pages of detailed information on the game's era, genre, and mechanics. The book is in English and was originally published in 1980.The RuneQuest RPG is a topic of interest for many role-playing game enthusiasts. This edition of the guide is perfect for those who want to immerse themselves in the game's world and mechanics. The book is located in the United States and is categorized under Books and Magazines.
Price: 13.04 USD
Location: Saint Cloud, Minnesota
End Time: 2025-01-22T14:31:30.000Z
Shipping Cost: 5.38 USD
Product Images
Item Specifics
Restocking Fee: No
Return shipping will be paid by: Buyer
All returns accepted: Returns Accepted
Item must be returned within: 30 Days
Refund will be given as: Money Back
Book Title: Runequest
Original Language: English
Publisher: Chaosium, Inc.
Item Length: 8 in
Vintage: Yes
Publication Year: 1980
Type: Role Playing Guide
Format: Paperback
Language: English
Era: 1980s
Item Height: 11 in
Author: Steve Perrin, Ray Turney
Genre: Games & Activities
Country/Region of Manufacture: United States
Topic: Role Playing Games
Number of Pages: 120